PERANCANGAN APLIKASI PEMBELAJARAN PENGENALAN JENIS HEWAN BAGI ANAK
Keywords:
PAUD, Knowledge, Children, based learning mediaAbstract
Early Childhood Education (PAUD) is the beginning of learning for children. At the beginning of this learning period, it is necessary to know various general knowledge so that it is hoped that it can become the foundation for the program, further learning. Knowledge of children also concerns the natural environment around children including animals and plants. The children's learning process can be made in a more attractive packaging, in this case the creation of multimedia-based learning media. The use of technology for students or in this case children can be used as a new development in carrying out learning activities using technology. Children generally have limited knowledge depending on the information they receive. Visualization tends to be used to receive information and remember it in the brain.
References
Sufajar Butsianto, (2017) APLIKASI MEDIA PEMBELAJARAN UNTUK ANAK USIA DINI, volume 6, Program Studi Teknik Informatika Sekolah Tinggi Teknologi Pelita Bangsa
Adam Faroqi,(2014) aplikasi multimedia interaktif pembelajaran membaca, menulis, berhitung (calistung), volume VIII, Fakultas Sains dan Teknologi
Pamuji, (2018)."Pengenalan buah dan sayur " jurnal skala husada volume 8 (hlm.119-125) gizi jakarta
Zahara (2009), Hubungan Dukungan sosial teman sebaya reguler dengan penyelesaian sosial pada siswa kelas enam SD Bina Insani Bogor, Jurnal. Universitas diponegoro.
Fatimah (2012), Pengembangan Media Pembelajaran Menggunakan Software Adobe Flash Professional Cs6 Pada Materi Gula Dan Hasil Olahnya Untuk Siswa Kelas X Jasa Boga Smk Negeri 1 Sewon
Cecep Muhamad Sidik R,( 2018) aplikasi pengenalan profil negara di asia berbasis augmented reality volume 4, Jurusan Informatika Fakultas Teknik Universitas Siliwangi Tasikmalaya


