PERANCANGAN APLIKASI PEMBELAJARAN PENGENALAN JENIS HEWAN BAGI ANAK

Authors

  • Theresia Wihelmina Mado Program Studi Teknik Informatika, Universitas Nusa Nipa, Maumere
  • Maria Florentina Rumba Program Studi Teknik Informatika, Universitas Nusa Nipa, Maumere
  • Marina Program Studi Teknik Informatika, Universitas Nusa Nipa, Maumere

Keywords:

PAUD, Knowledge, Children, based learning media

Abstract

Early Childhood Education (PAUD) is the beginning of learning for children. At the beginning of this learning period, it is necessary to know various general knowledge so that it is hoped that it can become the foundation for the program, further learning. Knowledge of children also concerns the natural environment around children including animals and plants. The children's learning process can be made in a more attractive packaging, in this case the creation of multimedia-based learning media. The use of technology for students or in this case children can be used as a new development in carrying out learning activities using technology. Children generally have limited knowledge depending on the information they receive. Visualization tends to be used to receive information and remember it in the brain.

References

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Published

2021-10-25

How to Cite

Mado, T. W. ., Rumba, M. F. ., & Marina, M. (2021). PERANCANGAN APLIKASI PEMBELAJARAN PENGENALAN JENIS HEWAN BAGI ANAK. Seminar Nasional & Konferensi Ilmiah Sistem Informasi, Informatika & Komunikasi, 1116–1125. Retrieved from https://publikasi.uyelindo.ac.id/index.php/semmau/article/view/224